Ed Annunziata Made Ecco Hard

Ed Annunziata Made Ecco Hard

When developing the 1992 video game Ecco the Dolphin for Sega Genesis, American game designer Ed Annunziata was worried that kids would finish the game in a single weekend. Because of that concern, he deliberately made some of the levels extremely difficult. Annunziata later admitted the decision bluntly, saying, "So... I... uh... made it hard."

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